

Victoria anchors the party as a stout fighter, soaking up damage with a shield and controlling the tempo of the fight, and Hawkins is closest to a Ranger, a combination of ranged precision damage, stealth, and some magical ability.

Maggie plays the mage archetype, high damage, but not a lot of defense. In MythForce, this is especially true, with the Rico character acting very much like a rogue, hitting high-impact targets and getting out.

A Rogue character plays very differently from a Mage and from a Fighter. Some of the major inspiration came from the differing roles of the character classes in our legacy D&D games. We were heavily inspired by our previous work. What inspirations from your work in Baldur's Gate and Neverwinter Nights have you applied into MythForce? To learn more about this upcoming game, our team at Aspyr had a chance to sit down with BioWare and Beamdog Co-founder Trent Oster. Inspired by beloved Saturday morning cartoons, MythForce unites swords and sorcery with gripping first-person combat in a new roguelike adventure.
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Who will stand and face these perils? Who will claim victory over their foes… through the power of teamwork?Īs you might have seen in today's IGN x Digital Showcase, we debuted a brand-new villain (Hexstar) and announced the inevitable release date of our upcoming title for September 12, 2023, for Xbox One and Xbox Series X|S. Beyond the castle ruins in the old forest, a vampire of blackest heart calls upon his sorceress, Hexstar, to raise the dead armies and ready them for war. Brand new survivors like the Captain and MUL-T join classic survivors such as the Engineer, Huntress, and-of course-the Commando.Calling all heroes, Saturday Morning Cartoons are back! Deep in the land of Eldryth, a kingdom of magic and power, there's more that lies in wait than simple quests for our brave heroes. Tackle the adventure solo or with up to three friends in online co-op, or compete in the rotating challenge of the Prismatic Trials. With randomized stages, enemies, and items, no run will ever be the same. Learn the secrets of the Artifacts to toggle gameplay modifiers like friendly fire, random survivor spawns, item selection and more. Unlock a crew of eleven playable survivors, each with their own unique combat style and alternate skills to master. The more items you encounter, the more lore (and strategy) you’ll discover through the logs. The more items you collect, the more their effects combine, the more surprising some of those combinations might be.
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More than 110 items keep each run fresh and full of new challenge. A unique scaling system means both you and your foes limitlessly increase in power over the course of a game. Fight your way to the final boss and escape or continue your run indefinitely to see just how long you can survive. Over a dozen handcrafted locales await, each packed with challenging monsters and enormous bosses that oppose your continued existence.
